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UID:3185@artinliverpool.com
DTSTART;TZID=Europe/London;VALUE=DATE:20180322
DTEND;TZID=Europe/London;VALUE=DATE:20180618
DTSTAMP:20181210T181212Z
URL:https://www.artinliverpool.com/events/fact-states-play-roleplay-realit
 y/
SUMMARY:FACT: FACT: States of Play: Roleplay Reality
DESCRIPTION:States of Play: Roleplay Reality\nFACT (Foundation for Art and 
 Creative Technology)\, Liverpool\n22 March - 17 June 2018\nWho’s buildin
 g the online world we’re roleplaying in?\nFACT’s first major exhibitio
 n of 2018 explores the world of gaming\, of creating virtual worlds and th
 e avatars living in them. Featuring work by artists\, independent and indu
 stry producers and platforms\, Roleplay Reality delves into gaming’s $23
 0 billion economy\, exploring how we create online identities (and how the
 y differ from our own)\, game development and the lack of representation\,
  gender and race roles in gaming. The exhibition wants visitors to ask\, 
 ‘Who is in control of this virtual world I’m in\, and how is it affect
 ing the real world I live in?’\nPlayerUnknown’s Battlegrounds will be 
 exhibited in a gallery for the first time. The online multiplayer game sol
 d more than 24m copies in 2017 and is now available on PC and Xbox One. It
  has only ever been previously shown at expos but will be shown alongside 
 works by artists in FACT’s Gallery 1 and 2. Other works include Larry Ac
 hiampong and David Blandy’s FF Gaiden: Control (2017)\, a work commissio
 ned by FACT and filmed at HMP Altcourse prison exploring the experience of
  veterans in the criminal justice system\; David O’Reilly’s Everything
  (2017) an award winning video game letting you choose to be one of 3\,000
  playable characters\, from a flower to a star or a caterpillar\; Jordan W
 olfson’s Real Violence\, which uses VR to challenge perceptions of viole
 nce\; artist Reija Meriläinen’s  Survivor (2017) an artwork and video 
 game negotiating the power play in social interaction\, where the object i
 s to survive\; and Angela Washko’s The Game (2017)\, a dating simulator 
 starring pick up artists and exploring men’s rights activists\, anti-fem
 inists and “seduction” coaching communities online.\nThe works and gam
 es curated all reflect the function of roleplay in gaming\, the creation o
 f an avatar\, and how that spills from the virtual world in the the physic
 al world running parallel to it. Roleplaying allows us to assume a new ide
 ntity. Yet this also raises questions about who is creating the online wor
 ld\, and how their perceptions\, experiences and politics might affect the
  virtual world we explore. According to the International Game Developers 
 Association (IGDA) the industry itself believes workplace diversity is imp
 ortant (81%) it is overwhelmingly white (71%) and male (79%) and straight 
 (86%). When we create avatars and roleplay in a world created by an indust
 ry that is unrepresentative of society\, do we create online worlds that d
 amage the ambition of a diverse and equal physical world?\n“With this ex
 hibition\, we want to explore games as a fertile space in which to reflect
  and reimagine the world rather than simply escape from it. And ask questi
 ons like: How do the roles we play reflect our realities\, and even more i
 mportantly\, how do they shape them?”\nExhibition co-curators Lucy Solli
 tt and Lesley Taker\nArtists include: Larry Achiampong and David Blandy (U
 K)\, Reija Meriläinen (FI)\, Rindon Johnson (US)\, Kimmo Modig (FI)\, Jon
  Rafman (Canada)\, Werkflow (UK)\, Angela Washko (US)\, Jordan Wolfson (US
 )\, Pinar Yoldas (TR)\, as well as a wide range of independent and industr
 y games such as\, David O'Reilly Everything\, Porpentine Howling Dogs\, an
 d Bluehole Studios PlayerUnknown’s Battleground. The show will also feat
 ure design work by The Rodina (NL) and Chiara Stephenson (UK).\nStates of 
 Play: Roleplay Reality is a collaboration with Crafts Council\, UK around 
 the ways in which play shapes our lives and the world around us. The exhib
 ition at FACT serves as a second chapter to States of Play: Part 1 (presen
 ted at Humber St Gallery in Hull\, June - September 2017) which focused  
 on traditional games and their contemporary development.\nFACT is supporte
 d using public funding by Arts Council England\, and Liverpool City Counci
 l.
ATTACH;FMTTYPE=image/jpeg:https://www.artinliverpool.com/wp-content/upload
 s/2018/03/Still-from-Survivor-Reija-Meriläinen-2017.-Image-courtesy-of-th
 e-artist.jpg
LOCATION:FACT\, 88 Wood Street\, Liverpool\, L1 4DQ\, Liverpool\, United Ki
 ngdom
GEO:53.402564;-2.978127
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